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0xferg Flash News List | Blockchain.News
Flash News List

List of Flash News about 0xferg

Time Details
2025-09-17
22:42
Immutable (IMX) adoption surges: 267 game deals, 5.8M Passport sign-ups, and first NFTs from multibillion-dollar Web2 studio - 2025 update

According to @0xferg, Immutable signed 267 well-funded games over the last year, indicating a substantial pipeline in the Immutable (IMX) gaming ecosystem. Source: @0xferg on X, Sep 17, 2025. He also reported launching a multibillion-dollar Web2 studio's first NFTs on Immutable infrastructure. Source: @0xferg on X, Sep 17, 2025. He added that Immutable Passport user accounts grew from 0 to 5.8 million sign-ups, underscoring rapid onboarding in the network. Source: @0xferg on X, Sep 17, 2025. Immutable provides gaming and NFT infrastructure with IMX as its native token, making these adoption metrics directly relevant to ecosystem activity tracking. Source: Immutable official site and documentation.

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2025-09-17
06:03
Web3 Gaming User Acquisition Shift: Web2 Studios Embrace Rewards at Gamescom 2025 as Studio-Centric Adoption Accelerates

According to @0xferg, the key Web3 gaming narrative is shifting in direct talks with Web2 businesses toward reward-based user acquisition that aligns player and studio incentives and can grow audiences faster at lower cost, reducing friction versus traditional crypto messaging (source: @0xferg). He reports his team spoke with 50+ Web2 game teams at Gamescom within 72 hours, noting many who avoided “crypto” discussions previously are now eager to explore “rewards” (source: @0xferg). He adds the future of Web3 is becoming studio-centric and that when studios win, they bring their users, reframing adoption drivers around publisher economics (source: @0xferg). For traders, this underscores monitoring reward-driven integrations and Web2 partnership pipelines in Web3 gaming as adoption catalysts tied to this studio-first narrative shift (source: @0xferg).

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2025-09-16
06:00
CLARITY Act May Accelerate Web2 Gaming to Web3: Stablecoin Payments, Rewards, and Millions of Users, According to @0xferg

According to @0xferg, a likely sequence is that the US Senate passes the CLARITY Act early next year, enabling fast-moving web2 indie games to use on-chain rewards for growth, prompting larger studios to follow due to FOMO, integrating stablecoin payments and rewards at a minimum, and soft-onboarding millions of players to web3. Source: Robbie Ferguson on X, Sep 16, 2025. For traders, @0xferg highlights concrete catalysts to monitor: CLARITY Act legislative progress, indie web2 game adoption of rewards, and larger studios adding stablecoin rails and rewards programs as demand signals for web3 gaming infrastructure. Source: Robbie Ferguson on X, Sep 16, 2025.

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2025-09-16
02:17
Coinbase eyes potential Base token with regulators before CLARITY Act; NASDAQ-listed TGE signal for traders

According to @0xferg, Brian Armstrong said Coinbase will work with regulators on a potential Base token, highlighting a shift from Coinbase being under SEC investigation seven months ago, source: https://twitter.com/0xferg/status/1967774690442871094; source: https://x.com/brian_armstrong/status/1967602534601875734. @0xferg added that the CLARITY Act is not yet signed, yet a NASDAQ-listed company is already exploring a token generation event (TGE), source: https://twitter.com/0xferg/status/1967774690442871094. For traders, the executive-level disclosure of a potential Base token establishes a concrete regulatory milestone to track for compliant TGEs by public companies, source: https://x.com/brian_armstrong/status/1967602534601875734.

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2025-09-15
06:09
Web3 Gaming Platform Growth: 5 Million Users, Two-Chain Merge, and +50% Signed Games — Trading Insights from @0xferg

According to @0xferg, a Web3 gaming platform was recognized as the fastest-growing ecosystem in its category before its main product launched (source: @0xferg, X post dated Sep 15, 2025). According to @0xferg, the main product then scaled from 0 to 5 million users in roughly one year (source: @0xferg, X post dated Sep 15, 2025). According to @0xferg, the platform subsequently merged two chains to concentrate future growth onto a single network (source: @0xferg, X post dated Sep 15, 2025). According to @0xferg, total signed games increased by about 50% in six months (source: @0xferg, X post dated Sep 15, 2025). According to @0xferg, the platform has now opened to Web2, onboarding multiple multi-generational franchises within weeks (source: @0xferg, X post dated Sep 15, 2025). According to @0xferg, the trading-relevant metrics cited include rapid user adoption (5 million), infrastructure consolidation (chain merge), pipeline expansion (+50% signed games), and accelerated Web2 IP onboarding (source: @0xferg, X post dated Sep 15, 2025).

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2025-09-12
06:06
Immutable to Onboard 10x More Web2 Games to Crypto, Making Prior Speed Metrics Redundant, Says @0xferg

According to @0xferg, Immutable plans to onboard a number of web2 games into crypto that is 10x the total existing web3 games, indicating a major expansion in its onboarding pipeline (source: @0xferg, X, Sep 12, 2025). @0xferg also stated that prior measurements of Immutable's speed will be redundant, signaling a targeted acceleration in onboarding processes, though no timelines, partner lists, or specific counts were disclosed in the post (source: @0xferg, X, Sep 12, 2025). For traders, this is an intent signal rather than a quantifiable catalyst, as the post does not provide verifiable deployment data or integration milestones needed to gauge near-term market impact (source: @0xferg, X, Sep 12, 2025).

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2025-09-11
20:04
AAA Web3 Gaming Era: Big Studios with Multi-Billion User Acquisition Budgets Signal Gaming-Led Crypto Adoption

According to @0xferg, AAA game studios are entering web3 with multi-billion-dollar revenue available for player acquisition, positioning gaming to onboard more users than any other web3 use case, source: @0xferg on X, Sep 11, 2025. This frames web3 gaming as the leading adoption channel that traders may prioritize when assessing sector allocation and near-term sentiment, source: @0xferg on X, Sep 11, 2025.

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2025-09-11
12:18
Immutable Onboards Solo Leveling to Netmarble NPC M Creator Program: MBX Token Rewards Now Available

According to @0xferg, Solo Leveling has been onboarded to Netmarble's NPC M creator program. According to @0xferg, Immutable creators can now earn MBX tokens for posting about Netmarble games. According to @0xferg, the initiative covers some of the biggest Netmarble franchises globally. According to @0xferg, the post frames this as a win for creators on Immutable, while no additional details on reward rates, eligibility, or timelines were disclosed.

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2025-09-11
05:55
Ubisoft Offers Web3 Rewards as Pro-Crypto Legislation Is Coming: Trading Takeaways for Web3 Gaming

According to @0xferg, Ubisoft is offering web3 rewards and a pro-crypto piece of legislation is coming that could make such integrations normal rather than exceptions, source: @0xferg on X, Sep 11, 2025. For traders, this flags mainstream web3 gaming adoption and improving regulatory clarity as key themes to watch, and they should monitor official Ubisoft announcements and legislative progress as potential catalysts for liquidity and volume across web3 gaming assets, source: @0xferg.

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2025-09-11
02:16
Crypto Gaming Thesis: @0xferg Highlights On-Chain, Infinitely Replayable Games on Crypto Rails as the Best Supply for Near-Infinite Entertainment Demand

According to @0xferg, future entertainment demand will be almost infinite, and the most effective supply is infinitely replayable games built on crypto rails that make gameplay economically meaningful, directly positioning on-chain gaming and GameFi as core areas of crypto utility and adoption; source: @0xferg on X, Sep 11, 2025.

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2025-09-10
20:03
Immutable (IMX) Founder Signals 2025 'Rebirth' and Web2 Onboarding; Traders Watch Product Shipments as Key Catalysts

According to @0xferg, Immutable plans to ship multiple products this year that will amount to a “rebirth” for the platform, bringing in many Web2 players while most users “will never hear the word blockchain” (source: @0xferg on X, Sep 10, 2025). For IMX traders, the concrete items to track are the timing of those shipments and any Web2 partnership announcements referenced by this statement, as they define the roadmap catalysts directly cited by the founder (source: @0xferg on X, Sep 10, 2025). No additional product specifics or dates were disclosed in the post (source: @0xferg on X, Sep 10, 2025).

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2025-09-10
12:02
Immutable Game Hits No.1 on Korea Google Play: $18.3B Market Underscores IMX Trading Catalyst

According to @0xferg on X Sep 10, 2025, the Korean gaming market generated 18.3 billion dollars last year, with more than half from mobile. Source: @0xferg on X Sep 10, 2025. The same source reports that a game built on Immutable is currently ranked No. 1 on the Korea Google Play store. Source: @0xferg on X Sep 10, 2025. For trading, monitor IMX spot price, derivatives open interest, and Korean exchange volumes as this top-ranking on-chain game may act as a near-term catalyst in a large mobile-first market. Source: @0xferg on X Sep 10, 2025.

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2025-09-09
23:32
2025 Crypto Regulatory Shift per @0xferg: SEC Probes Dismissed, AAA Token Laws Advancing; Institutions Using Stablecoins and DATs — Trading Focus for BTC, ETH

According to @0xferg, nearly all major SEC crypto investigations were dismissed in 2025, laws enabling AAA tokens are progressing, and institutional participation via stablecoins and DATs has reached new highs (source: @0xferg on X, Sep 9, 2025). For trading, align monitoring with this backdrop by tracking stablecoin supply growth and institutional settlement flows that @0xferg highlights, as these can signal liquidity conditions and market depth relevant to BTC and ETH (source: @0xferg on X, Sep 9, 2025). Watch legislative developments for AAA tokens cited by @0xferg to identify potential listing frameworks and token accessibility timelines that may affect market structure and trading venues (source: @0xferg on X, Sep 9, 2025).

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2025-09-09
22:30
Immutable (IMX) Signs Game With 18M Players and $1.5M+ Monthly Revenue; @0xferg Calls Platform a Web3 Games Magnet

According to @0xferg, Immutable signed a game with over 18 million players that is earning more than $1.5 million per month in revenue, source: @0xferg on X, Sep 9, 2025. He added that Immutable is a magnet for the best games in web3, source: @0xferg on X, Sep 9, 2025. The post did not disclose the game's name, deal terms, or integration timeline, source: @0xferg on X, Sep 9, 2025.

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2025-09-09
20:06
Web3 Gaming Rewards vs Meta/Google Ads: Cheaper Acquisition and Aligned Incentives After 10+ Years of Interruption Marketing — @0xferg

According to @0xferg, Web2 games have relied for 10+ years on interruption marketing via Meta and Google, but Web3 reward programs can acquire players more cheaply and align player incentives, making them a more efficient growth channel. source: @0xferg on X, Sep 9, 2025. For traders, the takeaway is to monitor Web3 gaming projects prioritizing on-chain rewards as a primary user acquisition strategy, as positioned by the source, over paid ads referenced in the post. source: @0xferg on X, Sep 9, 2025.

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2025-09-09
06:08
Immutable (IMX) Onboards Slime Miner: 18M+ Players and $1.5M+ Monthly Revenue Highlight GameFi Scale

According to @0xferg, Slime Miner is joining Immutable and is described as having 18+ million players and generating over $1.5 million in monthly revenue; source: @0xferg on X, Sep 9, 2025. For trading, the announcement places focus on IMX market activity and GameFi-related flows within the Immutable ecosystem given the reported user scale and revenue; source: @0xferg. Traders can monitor IMX spot and perpetual volumes, liquidity shifts, and engagement metrics on Immutable marketplaces around this onboarding; source: @0xferg. All figures are as stated in the announcement and have not been independently verified; source: @0xferg.

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2025-09-08
20:30
Immutable (IMX) Says It Signed 500 Web3 Games in 1 Year, Capturing 70% of Market and Targeting Steam of Web3 Scale

According to Robbie Ferguson, Immutable has signed 500 games to Immutable Play within one year of launch, representing over 70% of all games in web3, which he disclosed in a post on X on Sep 8, 2025, source: Robbie Ferguson on X, Sep 8, 2025. According to Robbie Ferguson, he compared this pace to Steam’s early growth, noting Steam took five years to reach 500 titles and that milestone equated to under 3% of all PC games at the time, source: Robbie Ferguson on X, Sep 8, 2025. According to Robbie Ferguson, the update references signed titles rather than live launches and does not include token, revenue, or release timeline data, making it a pipeline scale metric that traders can track for the Immutable ecosystem, source: Robbie Ferguson on X, Sep 8, 2025.

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2025-09-08
06:23
Web3 Gaming at 0.2% TAM: Immutable Play’s Early-Stage Signal and IMX Trading Catalysts

According to @0xferg, Web3 gaming has captured only 0.2% of its total addressable market, indicating a very early adoption phase that traders often view as a long runway for sector growth. Source: @0xferg on X, Sep 8, 2025. According to @0xferg, Immutable Play only launched at the start of last year, placing the platform in a young go-to-market cycle where upcoming game releases and user growth can materially influence sentiment. Source: @0xferg on X, Sep 8, 2025. According to @0xferg, this early-stage context directs trader focus toward monitoring Immutable ecosystem activity, including new title launches and liquidity trends, as potential drivers of IMX volatility and volume. Source: @0xferg on X, Sep 8, 2025.

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2025-09-08
06:00
Web3 Gaming Only 0.2% of TAM: Immutable Play Timeline Signals Early-Stage Trade for IMX and GameFi

According to @0xferg, web3 gaming has captured only 0.2% of its total addressable market, underscoring limited current penetration and an early growth phase for the sector (source: @0xferg on X). According to @0xferg, Immutable Play only launched at the start of last year, indicating the product cycle is still nascent and that ecosystem activity is in the early innings (source: @0xferg on X). According to @0xferg, this early-stage positioning means the market has "barely started," framing a narrative that traders can monitor for potential catalysts tied to Immutable’s gaming releases and broader GameFi flows, including attention to IMX and related infrastructure exposure (source: @0xferg on X).

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2025-09-05
06:02
Robbie Ferguson: 3 Catalysts For 2025 Crypto—Big Banks Kingmaking Stablecoins, Institutional Billions Into DATs, CLARITY Act

According to Robbie Ferguson, big banks will "kingmake stablecoins" in 2025, making bank–stablecoin integrations a key liquidity driver that traders can watch for order-flow catalysts and volume shifts, source: Robbie Ferguson (@0xferg) on X, Sep 5, 2025. He states "billions of new institutional $ into DATs," directing trader focus to tokens the author labels as DATs for potential volume surges and funding changes around institutional allocation headlines, source: Robbie Ferguson (@0xferg) on X, Sep 5, 2025. He also cites a "CLARITY Act to allow AAA tokens," setting a regulatory watchlist that could influence listings, compliance narratives, and token quality screens if it progresses, source: Robbie Ferguson (@0xferg) on X, Sep 5, 2025. Overall, the post communicates a bullish institutional adoption narrative, useful for positioning around stablecoin volume trends and the DATs segment named by the author, source: Robbie Ferguson (@0xferg) on X, Sep 5, 2025.

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